weeknotes 14
arranging furniture
feather
I added icons to this site using Feather, but it
turns out that
it’s kind of massive. I found
a port of Feather for Svelte
that supports tree-shaking, but it doesn’t support setting accessibility
properties like role
or aria-*
properties, and doesn’t look very maintained
(it wouldn’t even build for me). So I did what any self-respecting software
developer would do; I made
my own version.
sveltekit
The SvelteKit migration went… not great. Looking
forward to a codemod to make the process less tedious and also to being able to
import Svelte components from packages without compilation as I can with Sapper.
Currently, I need to build the components and still get issues all the way down
the stack (can’t import .css
, can’t import modules, invalid syntax
<script>...
). Probably I just need to include Babel in the pipeline somewhere
or something, but I can’t be bothered to work out how to do that with Vite right
now.
wanderhome
Wanderhome was released this week, and it is the most wholesome, heartwarming, emotionally open, non-violent, quietly queer roleplaying game I have ever read.
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.
You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them.
I have yearned for this game without knowing it. I summoned some woodland creatures and we’re going to play a game in a couple of weeks!
floc
Google is working around cookie blockers with their latest thing, FLoC, enabled
by default in Chrome. Apparently, you can block it by adding a
Permissions-Policy: interest-cohort=()
HTTP response header, so I’ve done that
on this site.
arranging furniture
After a year of working from home, and ~6 months of having a desk stick out into the middle of the living room, we finally flipped the room around, so the desk can face a wall instead, and it’s so much better, even if I have a less interesting video call background now.